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No walkthrough yet, and what comes instead
The game is not out, so a walkthrough would be invented. What exists now is method; the puzzle index and chapter one publish on launch day.
You searched for a walkthrough, and this site does not have one. Here is the honest reason, and what will exist instead.
No walkthrough, on purpose
The game unlocks on 9 December 2026 on Steam and 10 December 2026 per LEVEL5's own product page. It is not out. A chapter-by-chapter walkthrough of a game nobody has played is fiction, and several sites already publish exactly that.
You can check this yourself in under a minute: open any site claiming a full walkthrough, and look for a puzzle number higher than the ones in the official screenshots. If it has one, the site invented it.
Live guides, right now

Real guide content that does not require the game:
- Puzzle school: how a Layton puzzle is built, and the four-step method for solving one.
- Hint coins and Coindar: the search order, and when to spend hints.
- Your first hour: settings, habits and the two buttons that save you.
- Town development: the new system, and why it changes your play order.
- Daily puzzles: a year of post-credits content, and how to not burn out on it.
- Which version to buy: the four-platform decision, minus the guesswork.
Publishing plan for launch day
This is the commitment, in order of what people search for:
| Page | When | What it will contain |
|---|---|---|
| First chapter walkthrough | Day one | Puzzle numbers, locations, and the answer to each, behind a spoiler line |
| Puzzle index | Day one to week one | Every puzzle with its number, type and hint count |
| Achievement list | Day one | Names and conditions, from the Steam stats page |
| Hint coin map | Week one | Per-area coin counts, verified by playing |
| Town facilities table | Week one | Which puzzle upgrades which facility |
The puzzle index is the big one. A Layton game's walkthrough is essentially an index of numbered puzzles, and building it means playing the game - there is no shortcut and no API for it.
Something now would be fiction
Because a wrong answer is worse than no answer, and because this series is unusually easy to fact-check. Puzzle numbering is sequential and printed on screen. A guide with a fake answer for puzzle 014 will be caught by the first person who reaches puzzle 014.
The same logic applies to chapter names, study topics and puzzle counts. Every one of those is visible on screen from the first hour of play, which means the market for invented guides closes on launch day.
Until December
- Read puzzle school - the method does not expire.
- Decide your platform with which version to buy, because pre-orders are already open on two of the four.
- Pre-order before 9 December if you want the eleven-track soundtrack.
- Play one of the older games so the puzzle vocabulary is already in your hands.
When the game is out, come back. This page becomes an index, and the walkthrough starts with the first puzzle rather than the last.